Hideki Kamiya Says Games Are Art, Not Mass-Produced Things, And That’s How They Need To Be Made

Fullmetalevolust3h ago(Edited 3h ago)

I think some consumers want tried and true games that have had a lot of iterations because the gameplay feels familiar, regardless of how stale it can get.
Others are more adventurous and will give games with a “different” art direction a go (my cup of tea).
I’ve enjoyed what Platinum games has aimed for in terms of art direction. An art style that’s out there will often catch my eyes. Persona 5, Ni no Kuni, Okami, Viewtiful Joe, El Shaddai, Gravity Rush, Cuphead, to name a few, are truly eye candy.
I get gaming fatigue from games that look alike, especially if they support drab colors.